AI Insights · Timothy · October 2021
Top 5 io Games Performance on iOS in Sweden Q3 2021
Discover the performance trends of the top 5 io games on the iOS platform in Sweden during Q3 2021, based on data from Sensor Tower.
Performance of Top 5 io Games on iOS in Sweden in Q3 2021
In the third quarter of 2021, the top 5 io games on iOS in Sweden showcased varied performance trends in terms of downloads, revenue, and active users. Here are the key insights based on data from Sensor Tower.
Snake.io - Fun Online Snake
Throughout the quarter, weekly revenue for Snake.io - Fun Online Snake saw a substantial increase, peaking at approximately $136 in the week of September 20. The game experienced fluctuations in weekly downloads, with a high of 3.1K in mid-July and a low of 1.6K at the end of August. Weekly active users ranged from 13.5K to 18.3K, showing some variability but maintaining a solid user base.
slither.io
slither.io had a steady yet modest revenue stream, with weekly earnings mostly under $35, except for a dip to zero in early September. Weekly downloads varied, hitting a maximum of 3.1K in late August and a low of 984 in mid-August. Active users showed a stable trend, fluctuating between 13.2K and 18.7K, with a noticeable peak in late August.
Hole.io
Hole.io’s revenue exhibited fluctuations, with a notable peak of $87 in the week of September 20. Downloads saw a high of 2.2K in late June and a low of 820 in mid-September. Active users ranged from 7.1K to 11K, with a general downward trend observed towards the end of the quarter.
Paper.io 2
Paper.io 2 experienced a significant boost in revenue during September, peaking at $64 in the week of September 20. Downloads were relatively low, with the highest being 2.4K at the end of June and the lowest at 462 in late August. Active users followed a similar pattern, peaking at 9.6K in late June and reaching a low of 4.5K by mid-September.
War of Rafts: Sea Battle Game
War of Rafts: Sea Battle Game did not generate any revenue during the quarter. Downloads peaked at 1.5K in late July but dropped significantly to 128 by the end of September. Active users also decreased over the quarter, starting at 3.8K in early July and falling to 1K by the end of September.
These insights highlight the varying performance metrics of the top io games on iOS in Sweden for Q3 2021. For more detailed analytics and insights, visit Sensor Tower.